Sidrynn

A Son of Flame with a grudge against Thay.

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Sidrynn, level 1
Human, Sorcerer (Elementalist)
Elemental Specialty Option: Fire Elementalist
Human Power Selection Option: Heroic Effort
Calimshan (Calimshan Benefit)
Theme: Firecrafter

FINAL ABILITY SCORES
STR 11, CON 14, DEX 10, INT 10, WIS 8, CHA 20

STARTING ABILITY SCORES
STR 11, CON 14, DEX 10, INT 10, WIS 8, CHA 18

AC: 12 Fort: 13 Ref: 11 Will: 18
HP: 26 Surges: 8 Surge Value: 6

TRAINED SKILLS
Arcana +5, Athletics +5, Bluff +10, Diplomacy +10, Intimidate +10

UNTRAINED SKILLS
Acrobatics +0, Dungeoneering –1, Endurance +2, Heal –1, History +0, Insight –1, Nature –1, Perception –1, Religion +0, Stealth +0, Streetwise +5, Thievery +0

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Firecrafter Attack: Blazing Corona
Human Racial Power: Heroic Effort
Sorcerer Attack: Elemental Bolt
Sorcerer Attack: Ignition
Sorcerer Attack: Elemental Escalation (Fire)

FEATS
Level 1: War Wizard’s Expertise
Level 1: Implement Focus (Dagger)

ITEMS
Adventurer’s Kit
Climber’s Kit
Crowbar
Writing case
Cold-weather clothing
Dagger x1
== End ==

Bio:

Sidrynn was born in the southern deserts of Calimshan. His parents, slaves of a moderately powerful Efreet Otheos, were his most reliable, trustworthy, and well-treated. However, they were still slaves, and were killed in a Thayan attack on the efreet’s compound. Sidrynn’s current mentor, Curuvash the Brazen, was one of the first adventurers to respond to the calls for help; he arrived as the Thayans were rounding up the surviving slaves to take back to their shattered land. In a rare fit of rage, he attacked the Thayans, injuring many and killing a few. He found the young boy in the area of one of his blasts of fire, looking little the worse for wear, and knew that the child had the potential to become a great adventurer; adopting him, he returned to Loudwater with the child.

Since then, Sidrynn has befriended Ignis Flamman III, who is the scion of a Genasi adventuring line, and a blacksmith’s apprentice. Working together, they constructed the body of Van, and enchanted him with Curuvar’s help. The bard Llewellen tags along for fun and glory, and together they plan and execute some of the most elaborate (and relatively harmless) pranks that Loudwater has ever seen – house-painting, plant gathering, laundry switching, and on one occasion, they transported an entire merchant’s stall across town (who has since actually seen an increase in business). Sidrynn listens attentively to the stories of great adventurers, knowing that someday he will leave his own mark on the world, and perhaps see the Thayan power crushed once and for all.

Sidrynn

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